Who’s playing?
Play time, hits, clicks, traffic sources and return visits across the arcade.
Loading your dashboard…
Sign in with ChatGPTGames
| Game | Players | Tracked runs | Active play | Avg / run | Hits | Clicks |
|---|
Hits: Pinball Inferno = demon/boss damage contacts; Lava Lasso = landed melee and boss-target contacts; Demon Taxi = player-one rocket hits on rivals; Fore Horsemen = human golf strokes. These actions differ by game.
Where they came from
| Visit source | Medium | Campaign | Visits | Players |
|---|
What they clicked
Counts clicks/taps and activated buttons by category. No typed content or pointer coordinates.
Recent players
Up to 200 most recently seen profiles in this period. Return status and first source use all tracked visits; other totals use the selected period.
| Player | Active play | Hits | Clicks | Visits | Came back? | First source | Last seen |
|---|
How these numbers work
A visit ends after 30 minutes without a foreground heartbeat. “Returning” means the same saved profile has another visit, including one before the selected period. Return rate = returning profiles / profiles seen in this period. Clearing cookies creates a new profile unless the player restores it.
Active time starts with a game run and excludes hidden, unfocused, paused and idle time (60 seconds without input). Held keys count as activity. Time is sampled every second and uploaded about every 15 seconds. Last moments may be lost on forced shutdown or offline storage loss. Game metrics are client reported.
Sources use UTM tags or the referrer’s domain, never the full URL. Direct / unknown includes referrals hidden by browsers or apps. Use ?play=lava-lasso&utm_source=twitter&utm_medium=social&utm_campaign=launch for a tagged link. No geography or cross-site browsing is collected.
Tracking begins with this release; past play time, hits, clicks and referral data cannot be reconstructed. Metrics are grouped by stream start date; a run spanning a report boundary belongs to its starting period. Independent overlapping game tabs can produce overlapping time.